Assets/_MolcaSDK/_VR/Scripts/Scenario/Steps/KnobStep.csBase: Step
Role
Same pattern as ValveStep but targets Knob interaction.Code
Same lifecycle as ValveStep: resolveknobInteractionRef, SubscribeToAngle, OnTargetAngleReached → Complete(); optional AnalogFeedbackUI and autoManageLock.
Troubleshooting
- Mirror of valve issues — See ValveStep (reference resolution, angle range, lock). For snap knobs, confirm discrete positions align with
targetAngle(Knob interaction).
Related
- Knob interaction
- ValveStep — parallel pattern
- Reference system —
SceneObjectReference
Unity Editor
KnobStep Inspector with knob interaction reference.
