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Asset path (default): Assets/_Molca/_Core/Settings/MolcaProjectSettings.asset
Script: Assets/_Molca/_Core/Settings/MolcaProjectSettings.cs
Applies to: any Unity project using Molca Core (Assets/_Molca/_Core/) — VR, DT, or other Molca templates.

Role

  • Selects which RuntimeManager prefab is instantiated at startup (RuntimeInitializeOnLoadMethod → load settings → instantiate → DontDestroyOnLoad).
  • References GlobalSettings (the bag of SettingModule assets).
Editor loads this asset from a fixed path; some player builds resolve it via Addressables key MolcaProjectSettings (see script for platform branches).

Prefab choice

The assigned prefab determines which RuntimeSubsystem components exist (session manager, tour, fade, etc.). See Runtime subsystem and RuntimeManager.

Unity Editor

After you add the real screenshot in the Mintlify dashboard editor (or commit the file under images/features/), update src if the URL changes.

MolcaProjectSettings ScriptableObject in the Unity Inspector